Thursday, September 12, 2013

WK03 Game Concept

With my game, I wanted to make a platforming adventure game starring the main character as a ninja. I thought using the mythical ninja world would be a good place to work with for a game because of all the beautiful environments that can be found for it. The story would revolve around him trying to stop an evil organization from taking over the world, although he doesn't realize how big their plans are. He will start off not very strong and sort of weak, his only reason for going after these people is because they stole his girlfriend character. He gets stronger as he travels on his journey, and the player would notice the growth of the character as he tries to take them down.


The second and third pictures are concept images of movements the character would use. He would get the wall holding ability a little later on into the game, but he could run as seen in the second picture. I took images from the game Final Ninja Zero in order to help figure out what it would look like to see him move.



Because he is not a full fleshed ninja yet when he starts off in the game, all he will have to defend himself would be melee attacks with his fists and legs, as well as a weak sword that he can use to slash opponents. Later in the game he could get other abilities to help him, such as double jumping, throwing items, ninjutsu, and even summons.






This is my concept drawing of what I want the character to look like, with a concept name given to him: Tora. He might end up looking differently towards the later stages, but as he is right now he has a good look to him. He looks calm and collected, but he would actually be a more nervous character towards the beginning, unsure of how to save his love. I took elements from Naruto to get a picture of what I want him to look like, such as the headband with the symbol in the middle, as well as potentially some of the ninjutsu/summons he will learn.

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